# Connecting to a server

# WIP: Cluster

To set up a connection as above, provide gossip seeds to the connection. The client then uses the gossip seeds to begin gossiping information about the cluster.

using EventStore.ClientAPI;
using EventStore.ClientAPI.SystemData;
using System;
using System.Net;
using System.Threading.Tasks;

namespace DocsExample {
    public class ConnectClusterGossipSeeds {
        public static async Task Method() {
            #region connect
            var settings = ConnectionSettings.Create()
                    new IPEndPoint(IPAddress.Parse(""), 2113),
                    new IPEndPoint(IPAddress.Parse(""), 2113),
                    new IPEndPoint(IPAddress.Parse(""), 2113)
                .SetDefaultUserCredentials(new UserCredentials("admin", "changeit"));

            var connection = EventStoreConnection.Create(settings);
            await connection.ConnectAsync();
            #endregion connect

        public static async Task ConnectionString() {
            #region connectionString
            var connectionString = "GossipSeeds=,;";
            var connection = EventStoreConnection.Create(connectionString);
            await connection.ConnectAsync();
            #endregion connectionString

As in the example above, you can also use DNS to avoid manually specifying the seeds. You add the nodes to a DNS record and then specify that DNS entry to the connection to locate nodes.

using System;
using System.Threading.Tasks;
using EventStore.ClientAPI;
using EventStore.ClientAPI.SystemData;

namespace DocsExample {
    public class ConnectClusterGossipDns {
        public static async Task Method() {
            #region connect
            var settings = ConnectionSettings.Create()
                .SetDefaultUserCredentials(new UserCredentials("admin", "changeit"));

            var connection = EventStoreConnection.Create(settings);
            await connection.ConnectAsync();
            #endregion connect

The connection automatically reconnects during node failures. You can control this behaviour with options on the ConnectionSettings such as limiting retry attempts or frequency. The connection and durable subscription even manage a subscription during node failures, you will not receive duplicated messages over your durable subscription.


For those using the closed source version of EventStoreDB GossipPort is an alias for ManagerPort as the closed source version includes a node manager on each physical node. This allows for controlling many virtual nodes on a machine with easy configuration. The manager also acts as a supervisor for the nodes.

# EventStoreConnection

The EventStoreConnection class maintains a full-duplex connection between the client and the EventStoreDB server. EventStoreConnection is thread-safe and we recommend that you create one instance per application.

All operations are fully asynchronous and return either a Task or a Task<T>. If you need to execute synchronously, call .Wait(), or Result on the asynchronous version.

To get maximum performance from the connection we recommend that you use it asynchronously.

# Creating a connection

The EventStoreConnection classes uses the static Create methods to create a new connection. All method overloads allow you to optionally specify a name for the connection, which the connection returns when it raises events (see Connection Events).

Method Description
Create(ConnectionSettings connectionSettings) Connects to EventStoreDB using specified settings
Create(Uri uri) Connects to EventStoreDB (see URIs below) with default settings
Create(ConnectionSettings connectionSettings, Uri uri) Connects to EventStoreDB (see URIs below) with specified settings
Create(string connectionString) Connects to EventStoreDB with settings from connection string
Create(string connectionString, ConnectionSettingsBuilder builder) Connects to EventStoreDB by merging connection string settings with pre-populated builder
Create(IPEndPoint tcpEndPoint) Obsolete Connects to a single node with default settings
Create(ConnectionSettings settings, IPEndPoint tcpEndPoint) Obsolete Connects to a single node with custom settings (see Customising Connection Settings)
Create(ConnectionSettings connectionSettings, ClusterSettings clusterSettings) Obsolete Connects to an EventStoreDB HA cluster with custom settings (see Cluster Settings)
Create(ConnectionSettings connectionSettings, IEndPointDiscover endPointDiscover) Connects to an EventStoreDB HA cluster with custom settings (see Cluster Settings)


The connection returned by these methods is inactive. Use the ConnectAsync() method to establish a connection with the server.

# URIs

The create methods support passing of a URI to the connection as opposed to passing IPEndPoints. This URI should be in the format of:

  • Single Node: tcp://user:password@myserver:11234
  • Cluster: discover://user:password@myserver:1234

Where the port number points to the TCP port of the EventStoreDB instance (1113 by default) or points to the manager gossip port for discovery purposes.

With the URI based mechanism you can pass a domain name and the client will resolve it.


The client performs a blocking DNS call for single node. If you are worried about blocking DNS due to network issues etc., you should resolve the DNS yourself and pass in an IP address.

# Customising connection settings

# Connection string

Many of the overloads accept a connection string that you can use to control settings of the connection. A benefit to having these as a connection string instead of using the fluent API is that you can change them between environments without recompiling (i.e. a single node in dev and a cluster in production).

The connection string format should look familiar to those who have used connection strings in the past. It consists of a series of key/value pairs separated by semicolons.

You can set the following values using the connection string:

Name Format Description
VerboseLogging True/false Enables verbose logging
MaxQueueSize Integer Maximum number of outstanding operations
MaxConcurrentItems Integer Maximum number of concurrent async operations
MaxRetries Integer Maximum number of retry attempts
MaxReconnections Integer The maximum number of times to try reconnecting
RequireMaster True/false If set the server will only process if it is master
ReconnectionDelay Integer (milliseconds) The delay before attempting to reconnect
OperationTimeout Integer (milliseconds) The time before considering an operation timed out
OperationTimeoutCheckPeriod Integer (milliseconds) The frequency in which to check timeouts
DefaultUserCredentials String in format username:password The default credentials for the connection
UseSslConnection True/false Whether to use SSL for this connection
TargetHost String The hostname expected on the certificate
ValidateServer True/false Whether to validate the remote server
FailOnNoServerResponse True/False Whether to fail on no server response
HeartbeatInterval Integer (milliseconds) The interval at which to send the server a heartbeat
HeartbeatTimeout Integer (milliseconds) The amount of time to receive a heartbeat response before timing out
ClusterDns String The DNS name of the cluster for discovery
MaxDiscoverAttempts Integer The maximum number of attempts to try to discover the cluster
ExternalGossipPort Integer The port to try to gossip on
GossipTimeout Integer (milliseconds) The amount of time before timing out a gossip response
GossipSeeds Comma separated list of ip:port A list of seeds to try to discover from
ConnectTo A URI in format described above to connect to The URI to connect to


You can also use spacing instead of camel casing in your connection string.

var connectionString = "ConnectTo=tcp://admin:changeit@localhost:1113; HeartBeatTimeout=500"

Sets the connection string to connect to localhost on the default port and sets the heartbeat timeout to 500ms.

var connectionString = "Connect To = tcp://admin:changeit@localhost:1113; Gossip Timeout = 500"

Using spaces:

var connectionString = "ConnectTo=discover://admin:changeit@mycluster:3114; HeartBeatTimeout=500"

Tells the connection to try gossiping to a manager node found under the DNS mycluster at port 3114 to connect to the cluster.

var connectionString = "GossipSeeds=,; HeartBeatTimeout=500"

Tells the connection to try gossiping to the gossip seeds or on port '1111' to discover information about the cluster.


You can also use the ConnectionString class to return a ConnectionSettings object.

# Fluent API

Settings used for modifying the behavior of an EventStoreConnection are encapsulated into an object of type ConnectionSettings passed as a parameter to the Create methods listed above.

Instances of ConnectionSettings are created using a fluent builder class:

ConnectionSettings settings = ConnectionSettings.Create();

This creates an instance of ConnectionSettings with default options. You can override these by chaining the additional builder methods described below.

# Logging

The .NET API can log information to different destinations. By default logging is disabled.

Builder Method Description
UseConsoleLogger() Output log messages using Console.WriteLine
UseDebugLogger() Output log messages using Debug.WriteLine
UseCustomLogger() Output log messages to the specified instance of ILogger (You should implement this interface in order to log using another library such as NLog or log4net).
EnableVerboseLogging() Turns on verbose logging.

By default information about connection, disconnection and errors are logged, however it can be useful to have more information about specific operations as they are occurring.

# User credentials

EventStoreDB supports Access Control Lists that restrict permissions for a stream based on users and groups. EventStoreConnection allows you to supply credentials for each operation, however it is often more convenient to set default credentials for all operations on the connection.

Builder Method Description
SetDefaultUserCredentials(UserCredentials credentials) Sets the default UserCredentials to use for this connection. If you don't supply any credentials, the operation will use these.

You create a UserCredentials object as follows:

UserCredentials credentials = new UserCredentials("username","password");

# Security

The .NET API and EventStoreDB can communicate either over SSL or an unencrypted channel (by default).

To configure the client-side of the SSL connection, use the builder method below. For more information on setting up the server end of the EventStoreDB for SSL, see SSL Setup.

UseSslConnection(string targetHost, bool validateServer)

Uses an SSL-encrypted connection where targetHost is the name specified on the SSL certificate installed on the server, and validateServer controls whether the connection validates the server certificate.


In production systems where credentials are sent from the client to EventStoreDB, you should always use SSL encryption and you should set validateServer to true.

# Node preference

When connecting to an EventStoreDB HA cluster you can specify that operations are performed on any node, or only on the node that is the master.

Builder Method Description
PerformOnMasterOnly() Require the master to serve all write and read requests (Default).
PerformOnAnyNode() Allow for writes to be forwarded and read requests to be served locally if the current node is not master.

# Handling failures

The following methods on the ConnectionSettingsBuilder allow you to change the way the connection handles operation failures and connection issues.

# Reconnections

Builder Method Description
WithConnectionTimeoutOf (TimeSpan timeout) Sets the timeout to connect to a server before aborting and attempting a reconnect (Default: 1 second).
LimitReconnectionsTo (int limit) Limits the number of reconnections this connection can try to make (Default: 10).
KeepReconnecting() Allows infinite reconnection attempts.
SetReconnectionDelayTo (TimeSpan reconnectionDelay) Sets the delay between reconnection attempts (Default: 100ms).
SetHeartbeatInterval (TimeSpan interval) Sets how often the connection should expect heartbeats (lower values detect broken sockets faster) (Default: 750ms).
SetHeartbeatTimeout (TimeSpan timeout) Sets how long to wait without heartbeats before determining a connection to be dead (must be longer than the heartbeat interval) (Default: 1500ms).

# Operations

Builder Method Description
SetOperationTimeout (TimeSpan timeout) Sets the operation timeout duration (Default: 7 seconds).
SetTimeoutCheckPeriodTo (TimeSpan timeoutCheckPeriod) Sets how often to check for timeouts (Default: 1 second).
LimitAttemptsForOperationTo (int limit) Limits the number of operation attempts (Default: 11).
LimitRetriesForOperationTo (int limit) Limits the number of operation retries (Default: 10).
KeepRetrying() Allows infinite operation retries.
LimitOperationsQueueTo (int limit) Sets the limit for number of outstanding operations (Default: 5000).
FailOnNoServerResponse() Marks that no response from server should cause an error on the request.

# Cluster settings

When connecting to an EventStoreDB HA cluster you must pass an instance of ClusterSettings as well as the usual ConnectionSettings. Primarily yu use this to tell the EventStoreConnection how to discover all the nodes in the cluster. A connection to a cluster will automatically handle reconnecting to a new node if the current connection fails.

# Using DNS discovery

DNS discovery uses a single DNS entry with several records listing all node IP addresses. The EventStoreConnection will then use a well known port to gossip with the nodes.

Use ClusterSettings.Create().DiscoverClusterViaDns() followed by:

Builder Method Description
SetClusterDns(string clusterDns) Sets the DNS name under which to list cluster nodes.
SetClusterGossipPort(int clusterGossipPort) Sets the well-known port on which the cluster gossip is taking place.
SetMaxDiscoverAttempts(int maxDiscoverAttempts) Sets the maximum number of attempts for discovery (Default: 10).
SetGossipTimeout(TimeSpan timeout) Sets the period after which gossip times out if none is received (Default: 1 second).


If you are using the commercial edition of EventStoreDB HA with Manager nodes in place, the gossip port should be the port number of the external HTTP port on which the managers are running. If you are using the open source edition of EventStoreDB HA the gossip port should be the External HTTP port that the nodes are running on. If you cannot use a well-known port for this across all nodes you can instead use gossip seed discovery and set the IPEndPoint of some seed nodes instead.

# Connecting using gossip seeds

The second supported method for node discovery uses a hardcoded set of IPEndPoints as gossip seeds.

Use ClusterSettings.Create().DiscoverClusterViaGossipSeeds() followed by:

Builder Method Description
SetGossipSeedEndPoints(params IPEndPoint[] gossipSeeds) Sets gossip seed endpoints for the client.
SetGossipSeedEndPoints(params GossipSeed[] gossipSeeds) Same as above, but allows a specific Host header to be sent with all HTTP requests.
SetMaxDiscoverAttempts(int maxDiscoverAttempts) Sets the maximum number of attempts for discovery (Default: 10).
SetGossipTimeout(TimeSpan timeout) Sets the period after which gossip times out if none is received (Default: 1 second).

# Connection events

EventStoreConnection exposes events that your application can use to be notified of changes to the status of the connection.

Event Description
EventHandler<ClientConnectionEventArgs> Connected Fired when an IEventStoreConnection connects to an EventStoreDB server.
EventHandler<ClientConnectionEventArgs> Disconnected Fired when an IEventStoreConnection disconnects from an EventStoreDB server by some means other than by calling the Close method.
EventHandler<ClientReconnectingEventArgs> Reconnecting Fired when an IEventStoreConnection is attempting to reconnect to an EventStoreDB server following a disconnection.
EventHandler<ClientClosedEventArgs> Closed Fired when an IEventStoreConnection is closed either using the Close method or when reconnection limits are reached without a successful connection being established.
EventHandler<ClientErrorEventArgs> ErrorOccurred Fired when an error is thrown on an IEventStoreConnection.
EventHandler<ClientAuthenticationFailedEventArgs> AuthenticationFailed Fired when a client fails to authenticate to an EventStoreDB server.
Last Updated: 4/15/2021, 8:15:08 AM